
French art directorUI/UX designer & developer
Cédric Ricci.
Video games & applications
Projects
Personal projects and contributions.
Select a title to learn more.
Personal projects
Pixelithra
ApplicationApplication Creator
Personal project
Pixelithra is a pixel-art editor for Windows, designed for precise drawing. It brings together clean 1 px lines, symmetry, dithering, editable shapes, palettes and layers, with support for PSD/PSB and single-frame Aseprite files.
Overview, roles and linksBinarystar Infinity
Video gameGame Creator
Personal project
After an unknown vessel destroys the moon Talios, the Binarystar pilots set out to confront the invader. A 1-bit arcade shoot ’em up, playable solo or in local co-op, with a choice of horizontal or vertical scrolling.
Overview, roles and linksRise Eterna II
Video gameCo-Creator
Personal project
Jacht, a soldier loyal to Athracia, seeks to restore the Empire while rival families fight for the throne. This tactical RPG combines squad building, terrain effects and character progression across a new campaign in the Rise Eterna universe.
Overview, roles and linksKana no Mado
ApplicationGame Creator
Personal project
A focused learning app for recognising and reading hiragana and katakana. Visual and listening quizzes offer a gentle introduction to Japanese kana, concentrating on reading rather than handwriting or grammar.
Overview, roles and linksContributions
Front Mission 1st: Remake
Video gameCO-ART DIRECTOR
Contribution
On Huffman Island, rival powers clash through squads of Wanzers. The tactical RPG returns in 3D with two campaigns, customisable machines and turn-based battles, revisiting the conflict that opened the Front Mission series.
Overview, roles and linksFront Mission 2: Remake
Video gameSOURCE MATERIAL ADVISOR
Contribution
Twelve years after the second Huffman conflict, a military uprising tears Alordesh apart. Ash and his companions struggle to escape as three perspectives reveal a wider conspiracy, combining political drama with turn-based Wanzer combat.
Overview, roles and linksFront Mission 3: Remake
Video gameUI/UX DESIGNER
Contribution
Kazuki and Ryogo become entangled in a struggle over secret weapons and competing national interests. An early decision opens one of two story routes in a tactical RPG built around Wanzer customisation and turn-based squad combat.
Overview, roles and linksMagical Drop VI
Video gameArt Director
Contribution
The colourful arcade puzzle series returns with a cast of magical characters. Chain together drops, take on story challenges and compete in versus matches, with solo modes and multiplayer both locally and online.
Overview, roles and linksRise Eterna
Video gameART DIRECTOR
Contribution
Lua searches for the truth about her origins in a tactical RPG inspired by 16-bit Japanese strategy games. Recruit companions with distinct abilities and develop a party to face the battles ahead.
Overview, roles and linksShadowgate II
Video gameUI/UX DESIGNER
Contribution
As magic fades from Kal Torlin, the sorceress Raven journeys to Castle Shadowgate with the sardonic Yorick. Explore 3D environments, solve puzzles and combine spells to confront the darkness spreading through the castle.
Overview, roles and linksAbout
French art director.
Based in Tokyo.

French Art Director, UI/UX Designer and Developer based in Tokyo, Japan.
I create games and applications. I also contribute to collaborative productions through art direction, interface design and brand identity.
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